![]() ![]() * Holy Hand Grenade - Toss a bottle of holy water that will significantly heal everyone in a small radius. * Rebuke - Make your enemies suffer for their transgressions, causing them to suffocate in shame and receive damage. They'll also return 25% of melee damage as water damage. * Baptism - Purify yourself or an ally, healing and making them wet. * Zealot's Fire - Imbue a weapon with bonus fire damage and critical chance for 2 turns, at the cost of slower movement. * Hymn of Mending - Sing a song to mend your or your ally's physical and magical armor. * Smite - (Starter) Punish your enemies with three daggers of energy, with a chance of leaving them weak or bleeding. * Consecration - (Starter) Apply your focus and consecrate an area, removing surfaces and pushing away enemies while causing them damage. ![]() ![]() * Benediction - (Starter) Grant a small amount of health and peace to your ally. ![]()
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